Giant Swing | |
Giant Swing | |
User | Frank West |
Damage |
~4.783 (TvC) ~100,000 (UMvC3) |
Execution | |
Properties |
Grab (TvC), Soft Knockdown (TvC; if Frank grabs a Zombie) Soft Knockdown (UMvC3) |
"Gotcha! Woah-whoah-whoah, YEAH!"
—Frank West (TvC)
"So long!"
—Frank West (UMvC3)
Gameplay (TvC)[]
Frank's command grab. Frank will grab his enemy and spin them around (counts it as 6 hits). Each version has different damage outputs. Frank can also grab any nerby summoned zombie in which they damage the foe during the swinging motions while they become a projectile during the toss animation.
Attack Power | Description |
---|---|
6 Hits, 4.783 Damage | |
6 Hits, 6.089 Damage | |
6 Hits, 7.654 Damage |
Gameplay (UMvC3)[]
A variation of his Great Swing throw from TvC (where Frank could use his command throw move on an onscreen zombie), a zombie attempts to attack Frank, but Frank grabs the zombie by its legs and swings it, spinning around against the opponent before throwing it.
Attack Power | Description |
---|---|
Shortest distance, fastest | |
Middle of the three | |
Longest distance, slowest |
Tactics[]
- In UMvC3, this move is useful in negating push blocking.